

With Seasons, everything is different :D At first, we found only few files ( 5/6 files, no more ) because all the files were elsewhere !!! In order to get quite a complete set of textures both for nature/urban mod, you have to check each time the 3 main ClientFullBuilds ………. In addition, when a new world is proposed by EA, you may find few new files in the ClientFullBuild0 of the expansion / gamepack … It is quite a long and boring stuff to find the needed files since each “Build” is around 1gb heavy )

Let’s me explain : usually, the textures are in 3 DataBuilds : They have always been there of course, in the most small corners of the game :D And then I got the idea to search where I already did and ………. But, I couldn’t find them … I couldn’t believe I didn’t find yet these files :D So, I started ( AGAIN ) from the ground to search and track all the missing files …. Indeed it was a huge improvement ! They perfectly completed the ones I already got. Soooooo … Last week, I contacted SimGuruModSquad who then posted a list of most textures files used by Seasons. This no longer works - do not attempt to place custom content in Program Files and do not use Monkey Bars or Helper Monkey to install your content.YOU KNOW WHAT ? I’M TIRED :D BUT HERE COME THE UPDATED TERRAINS FOR SEASONS : BOTH 202 AND 303 TERRAINS MODSįirst, thanks a lot to have been so patient … So as said in the 2 previous posts, we have at last found the hidden Seasons files :D and now it is time to share and to tell the whole story … Very old versions of The Sims 3 (prior to the release of World Adventures and its patch) would have mods and content in the Program Files directory.The file is safe and necessary to install mods on The Sims 3.

This is because it's a ".cfg" file, not because it's malware.

